<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Filip Gibki</title><description>Filip&apos;s notebook on software design and engineering.</description><link>https://blog.quarion.dev/</link><item><title>Commands and Aspects</title><link>https://blog.quarion.dev/2016/05/09/commands-and-aspects/</link><guid isPermaLink="true">https://blog.quarion.dev/2016/05/09/commands-and-aspects/</guid><description>Encapsulating application behavior as commands and applying reusable cross-cutting concerns through decorators.</description><pubDate>Mon, 09 May 2016 00:00:00 GMT</pubDate></item><item><title>Event based design, part 1 - Introduction</title><link>https://blog.quarion.dev/2016/03/06/event-based-design-introduction/</link><guid isPermaLink="true">https://blog.quarion.dev/2016/03/06/event-based-design-introduction/</guid><description>An introduction to event aggregators, event collections, and event buses in application design.</description><pubDate>Sun, 06 Mar 2016 00:00:00 GMT</pubDate></item></channel></rss>